#include "letters.h" #define pi 3.141592653579 void draw_G( ) { int i; double x,y,r,c; c = 2 * pi / 20; r = 0.4; glBegin( GL_LINE_STRIP ); for( i = 4; i < 20; ++i ) { x = r * cos( i * c ) + .5; y = r * sin( i * c ) + .5; glVertex2f( x, y ); } glEnd(); glBegin( GL_LINES ); glVertex2f( .6, 0.4 ); glVertex2f( 0.9, 0.4 ); glEnd(); glTranslated( 1.0, 0.0, 0.0 ); }; void draw_Q( ) { int i; double x,y,r,c; c = 2 * pi / 20; r = 0.4; glBegin( GL_LINE_LOOP ); for( i = 0; i < 20; ++i ) { x = r * cos( i * c ) + .5; y = r * sin( i * c ) + .5; glVertex2f( x, y ); } glEnd(); glBegin( GL_LINES ); glVertex2f( .6, .4 ); glVertex2f( 0.9, 0.1 ); glEnd(); glTranslated( 1.0, 0.0, 0.0 ); }; void draw_1( ) { int i; double x,y,r,c; c = 2 * pi / 20; r = 0.2; glBegin( GL_LINE_STRIP ); for( i = 15; i < 20; ++i ) { x = r * cos( i * c ) + .3; y = r * sin( i * c ) + .95; glVertex2f( x, y ); } glEnd(); glBegin( GL_LINES ); glVertex2f( .5, .95 ); glVertex2f( 0.5, 0.1 ); glEnd(); glTranslated( 1.0, 0.0, 0.0 ); }; void draw_I( void ){}; void draw_S( void ){}; void draw_3( void ){}; void draw_5( void ){}; void draw_6( void ){}; void draw_7( void ){}; void draw_8( void ){}; void draw_9( void ){}; void draw_0( void ){};